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Spasim. (1974). [Computer Game].   
Last edited by: Wikindx Test Drive 07 Apr 2008 14:51:21 UTC Pop. 1%
 Mat.  5/10
      the time I couldn't handle the cheese
Breinbjerg, M. (2005) The aesthetic experience of sound: Staging of auditory spaces in 3D computer games. January 24, 2006, http://www.aestheticsofplay.org/breinbjerg.php.   
Added by: Mark Grimshaw 19 Jul 2006 15:50:28 UTC Pop. 1.25%
      "Adopting an ecological approach to auditory perception [in the game is a means to understanding] our natural way of listening"
Gibson, J. J. (1966). The senses considered as perceptual systems. Boston: Houghton Mifflin.   
Last edited by: Mark Grimshaw 30 Sep 2005 13:44:39 UTC Pop. 0.75%
      Distinguishes between senses/sensation and perception. The former are "qualities of experience" or "sources of conscious qualities" while the latter are "sources of knowledge" p. 47. Gibson makes a clear distinction and argues that they operate at least semi-independently: "...the pickup of stimulus information ... does not entail having sensations. Sensation is not a prerequisite of perception, and sense impressions are not the "raw data" of perception..." pp.47-48.
Kracauer, S. (1960) Dialogue and sound. January 16, 2006, http://lavender.fortune ... /dialogue-and-sound.htm.   
Last edited by: Mark Grimshaw 19 Feb 2006 17:27:10 UTC Pop. 0.75%
      "The puzzling noises which the night is apt to produce attune the listener primarily to his physical environment because of their origin in some ungiven region of it."
      "...localizable sounds do not as a rule touch off conceptual reasoning, language-bound thought; rather, they share with unidentifiable noises the quality of bringing the material aspects of reality into focus."
Lastra, J. (1992). Reading, writing, and representing sound. In R. Altman (Ed.), Sound Theory Sound Practice (pp. 65–86). New York: Routledge.   
Last edited by: Mark Grimshaw 03 Mar 2006 14:09:52 UTC Pop. 1%
      Developing Altman's description of 1930s sound recording/representation development (spatial fidelity giving way to intelligibility): "A recording with a high degree of reflected sound, or some other indication of spatial signature, is linked to sound considered as an event, while closely-miked sound, with a relatively "contextless" spatial signature, is linked to sound considered as an intelligible structure -- as a signifying element with a larger structure."

Although this is usually aplied to speech, Lastra points out that it also applies to sound FX.
Pearsall, J. (Ed.). (2002). Concise Oxford English dictionary 10th ed. Oxford: Oxford University Press.   
Last edited by: Mark Grimshaw 20 Jun 2006 08:11:39 UTC Pop. 0.5%
      Ecology: "the branch of biology concerned with the relations of organisms to one another and to their physical surroundings"
      Environment: "the surroundings or conditions in which a person, animal, or plant lives or operates"
wikindx 4.2.1 ©2013 | Total resources: 973 | Database queries: 77 | Script execution: 0.33969 secs | Style: American Psychological Association (APA) | Bibliography: WIKINDX Master Bibliography