| Anmerkungen zu adenauer. . New York: Addison-Wesley. |
|
| Added by: lerad 25 Nov 2009 08:08:09 UTC |
Pop. 1.25%
|
| Adams, E. W. (2003). A book. New York: Addison-Wesley. |
|
| Last edited by: Mark Grimshaw 20 Apr 2007 07:15:36 UTC |
Pop. 1.5%
|
| Altman, R. (Ed.). (1992). Sound theory sound practice. New York: Routledge. |
|
| Last edited by: Wikindx Test Drive 28 Aug 2006 08:06:44 UTC |
Pop. 1%
|
| Bridgett, R. (2003) Off screen sound in interactive media. September 9, 2003, http://www3.sympatico.ca/qualish/off.htm. |
|
| Added by: Mark Grimshaw 06 Sep 2004 17:10:58 UTC |
Pop. 0.5%
|
| Carr, D. (2002). Playing with lara. In G. King & T. Krzywinska (Eds.), Screenplay: Cinema/Videogames/Interfaces (pp. 171–180). London: Wallflower Press. |
|
| Added by: Mark Grimshaw 05 Oct 2004 12:03:13 UTC |
Pop. 0.5%
|
| Chion, M. (1994). Audio-vision: Sound on screen C. Gorbman, Trans. New York: Columbia University Press. |
|
| Added by: Mark Grimshaw 16 Nov 2009 13:21:54 UTC |
Pop. 1.75%
|
| Dhomont, F. (2004) Acousmatic update. Sonic Arts Network February 16, 2006, http://www.sonicartsnet ... ARTICLE1996DHOMONT.html. |
|
| Added by: Mark Grimshaw 16 Feb 2006 13:34:22 UTC |
Pop. 0.5%
|
| PhD Gomes, L. G. L. A. G. S. (2002). Atlantis secret: Go there 3rd ed. BH: BH Books. |
|
| Added by: LG 17 Mar 2008 21:44:16 UTC |
Pop. 0.75%
|
| Man, S. A., & Adorno, T. W. (1965). A journal article. Important Sounding Journals, 1(1), 34–45. |
|
| Added by: Wikindx Test Drive 14 Nov 2006 11:09:29 UTC |
Pop. 1%
|
| Stockburger, A. 2003, November 4—6 The game environment from an auditive perspective. Paper presented at Level Up, Utrecht Universiteit. |
|
| Last edited by: Mark Grimshaw 30 Mar 2006 15:54:46 UTC |
Pop. 0.75%
|