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Crogan, P. , The experience of information in computer games. Paper presented at 5th International Digital Arts and Culture Conference.   
Last edited by: Laure Endrizzi 31 Aug 2007 07:49:28 UTC Pop. 0.5%
Flynn, B. , Languages of navigation within computer games. Paper presented at 5th International Digital Arts and Culture Conference.   
Added by: Mark Grimshaw 10 Sep 2004 08:16:45 UTC Pop. 0.5%
Hourigan, B. , The utopia of open space in role-playing videogames. Paper presented at 5th International Digital Arts and Culture Conference.   
Added by: Mark Grimshaw 10 Sep 2004 08:42:52 UTC Pop. 0.5%
Innocent, T. 2003, May 19—23 Exploring the nature of electronic space through semiotic morphism. Paper presented at 5th International Digital Arts and Culture Conference.   
Last edited by: Wikindx Test Drive 18 Mar 2008 05:35:54 UTC Pop. 0.75%
Lamontagne, A. PC. , La pomme rouge d'automne: Elle est croquante. Unpublished paper presented at 5th International Digital Arts and Culture Conference, Là.   
Added by: Wikindx Test Drive 08 Oct 2009 15:20:27 UTC Pop. 0.75%
McGonigal, J. , 'this is not a game': Immersive aesthetics and collective play. Paper presented at 5th International Digital Arts and Culture Conference.   
Added by: Mark Grimshaw 17 Sep 2004 07:55:08 UTC Pop. 0.5%
More, G., Harvey, L., Moloney, J., & Burry, M. , Implementing nonlinear sound strategies within spatial design: Learning sound and spatial design within a collaborative virtual environment. Paper presented at 5th International Digital Arts and Culture Conference.   
Added by: Mark Grimshaw 14 Sep 2004 09:57:56 UTC Pop. 0.5%
Stuart, C. , The object of performance: Aural performativity in contemporary laptop music. Paper presented at 5th International Digital Arts and Culture Conference.   
Added by: Mark Grimshaw 19 Sep 2004 10:32:01 UTC Pop. 0.5%
Szakal, T., Groenegress, C., Strauss, W., & Peranovic, P. , Phonic frequencies: Shaping networked realities. Paper presented at 5th International Digital Arts and Culture Conference.   
Added by: Mark Grimshaw 19 Sep 2004 10:34:05 UTC Pop. 0.25%
Yuille, J. , Smearing discontinuity: In-game sound. Paper presented at 5th International Digital Arts and Culture Conference.   
Added by: Mark Grimshaw 14 Dec 2004 21:43:00 UTC Pop. 0.5%
wikindx 4.2.1 ©2013 | Total resources: 973 | Database queries: 80 | Script execution: 0.26172 secs | Style: American Psychological Association (APA) | Bibliography: WIKINDX Master Bibliography