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Displaying 1 - 7 of 7 (Bibliography: WIKINDX Master Bibliography)
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Collection:  Changing Views -- Worlds in Play
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Ekman, I., Lahti, J., Nummela, J., Lankoski, P., & Mäyrä, F. 2005, June 16—20 Designing sound for a pervasive mobile game. Paper presented at Changing Views -- Worlds in Play.   
Last edited by: Mark Grimshaw 05 Aug 2005 09:30:12 UTC Pop. 0.25%
Ermi, L., & Mäyrä, F. 2005, June 16—16 Fundamental components of the gameplay experience: Analysing immersion. Paper presented at Changing Views -- Worlds in Play.   
Last edited by: Mark Grimshaw 05 Mar 2006 10:44:07 UTC Pop. 0.75%
Esposito, N. 2005, June 16—20 A short and simple definition of what a videogame is. Paper presented at Changing Views -- Worlds in Play.   
Added by: Mark Grimshaw 09 Aug 2005 10:55:30 UTC Pop. 0.25%
Fernández-Vara, C., Zagal, J. P., & Mateas, M. 2005, June 16—20 Evolution of spatial configurations in videogames. Paper presented at Changing Views -- Worlds in Play.   
Last edited by: Mark Grimshaw 05 Aug 2005 10:48:22 UTC Pop. 0.75%
Järvinen, A. 2005, June 16—20 Theory as game: Designing the gamegame. Paper presented at Changing Views -- Worlds in Play.   
Last edited by: Mark Grimshaw 22 Nov 2006 12:19:46 UTC Pop. 0.75%
Röber, N., & Masuch, M. 2005, June 16—20 Playing audio-only games: A compendium of interacting with virtual auditory worlds. Paper presented at Changing Views -- Worlds in Play.   
Last edited by: Mark Grimshaw 27 Jul 2005 11:13:39 UTC Pop. 0.75%
Zagal, J. P., Mateas, M., Fernández-Vara, C., Hochhalter, B., & Lichti, N. 2005, June 16—20 Towards an ontological language for game analysis. Paper presented at Changing Views -- Worlds in Play.   
Last edited by: Mark Grimshaw 28 Mar 2006 11:20:39 UTC Pop. 0.5%
wikindx 4.2.1 ©2013 | Total resources: 973 | Database queries: 65 | Script execution: 0.30181 secs | Style: American Psychological Association (APA) | Bibliography: WIKINDX Master Bibliography