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Displaying 1 - 7 of 7 (Bibliography: WIKINDX Master Bibliography)
Parameters:
Collection: Changing Views -- Worlds in Play
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Ekman, I., Lahti, J., Nummela, J., Lankoski, P., & Mäyrä, F. 2005, June 16—20
Designing sound for a pervasive mobile game
. Paper presented at Changing Views -- Worlds in Play.
Last edited by: Mark Grimshaw 05 Aug 2005 09:30:12 UTC
Pop. 0.25%
Ermi, L., & Mäyrä, F. 2005, June 16—16
Fundamental components of the gameplay experience: Analysing immersion
. Paper presented at Changing Views -- Worlds in Play.
Last edited by: Mark Grimshaw 05 Mar 2006 10:44:07 UTC
Pop. 0.75%
Esposito, N. 2005, June 16—20
A short and simple definition of what a videogame is
. Paper presented at Changing Views -- Worlds in Play.
Added by: Mark Grimshaw 09 Aug 2005 10:55:30 UTC
Pop. 0.25%
Fernández-Vara, C., Zagal, J. P., & Mateas, M. 2005, June 16—20
Evolution of spatial configurations in videogames
. Paper presented at Changing Views -- Worlds in Play.
Last edited by: Mark Grimshaw 05 Aug 2005 10:48:22 UTC
Pop. 0.75%
Järvinen, A. 2005, June 16—20
Theory as game: Designing the gamegame
. Paper presented at Changing Views -- Worlds in Play.
Last edited by: Mark Grimshaw 22 Nov 2006 12:19:46 UTC
Pop. 0.75%
Röber, N., & Masuch, M. 2005, June 16—20
Playing audio-only games: A compendium of interacting with virtual auditory worlds
. Paper presented at Changing Views -- Worlds in Play.
Last edited by: Mark Grimshaw 27 Jul 2005 11:13:39 UTC
Pop. 0.75%
Zagal, J. P., Mateas, M., Fernández-Vara, C., Hochhalter, B., & Lichti, N. 2005, June 16—20
Towards an ontological language for game analysis
. Paper presented at Changing Views -- Worlds in Play.
Last edited by: Mark Grimshaw 28 Mar 2006 11:20:39 UTC
Pop. 0.5%