WIKINDX TEST DRIVE

List Resources

Displaying 1 - 15 of 15 (Bibliography: WIKINDX Master Bibliography)
Parameters:
Category:  Interactive Music
Order by

Ascending
Descending
Use all checked: 
Use all displayed: 
Use all in list: 
Bridgett, R. (2002) Interactive music. August 3, 2003, http://www3.sympatico.ca/qualish/interactive.htm.   
Added by: Mark Grimshaw 06 Sep 2004 15:16:13 UTC Pop. 0.5%
Bross, M. (1997) Effective music for games and multimedia. Gamasutra, 1 September 6, 2004, http://www.gamasutra.co ... 497/effective_music.htm.   
Last edited by: Wikindx Test Drive 16 Jan 2007 05:36:08 UTC Pop. 0.75%
Everest, F. A. (1984). Acoustic techniques for home and studio 2nd ed. Blue Ridge Summit, PA: Tab Books.   
Added by: Mark Grimshaw 10 Sep 2004 08:01:08 UTC Pop. 1.25%
Howard, D. M., & Angus, J. (1996). Acoustics and psychoacoustics. Oxford: Focal Press.   
Last edited by: Wikindx Test Drive 30 Sep 2010 04:40:52 UTC Pop. 1.25%
Johnstone, R. W., Sameoto, D., & Parameswaran, M. Non-uniform residual stresses for parallel assembly of out-of-plane surface-micromachined structures. Journal of Micromechanics and Microengineering, 16(11), N17–N22.   
Added by: Wikindx Test Drive 19 May 2007 07:29:48 UTC Pop. 0.75%
Kosikowski, F. V. (1977). Cheese and fermented milk foods. Cheese and fermented milk foods.(Ed. 2).   
Last edited by: Wikindx Test Drive 18 Aug 2011 01:24:05 UTC Pop. 1%
me. (2007). My movie: A short bio. [Recorded by me]. [DVD].   
Added by: Wikindx Test Drive 27 Apr 2007 16:26:18 UTC Pop. 1.25%
Rheingold, H. (1991). Virtual reality: The revolutionary technology of computer-generated artificial worlds -- and how it promises and threatens to transform business and society. New York: Summit Books.   
Last edited by: Wikindx Test Drive 25 Jul 2008 21:05:33 UTC Pop. 1.25%
Rinman, M.-L., Friberg, A., Bendiksen, B., Cirotteau, D., Dahl, S., & Kjellmo, I., et al. (2004). Ghost in the cave -- an interactive collaborative game using non-verbal communication. Lecture Notes in Artificial Intelligence, 2915, 549–556.   
Last edited by: Wikindx Test Drive 31 May 2009 17:02:40 UTC Pop. 0.75%
Shinn-Cunningham, B. 2001, August 5—10 Creating three dimensions in virtual auditory displays. Paper presented at International Cognitive Engineering, Intelligent Agents and Virtual Reality, New Orleans.   
Last edited by: Wikindx Test Drive 24 Jan 2008 04:00:25 UTC Pop. 1.25%
Shinn-Cunningham, B. 2001, May 26—29 Localizing sound in rooms. Paper presented at ACM SIGGRAPH and Eurographics Campfire: Acoustic Rendering for Virtual Environments, Snowbird, Utah.   
Added by: Mark Grimshaw 30 Aug 2005 11:06:32 UTC Pop. 1.25%
Shinn-Cunningham, B. G. 2004, April 4—9 The perceptual consequences of creating a realistic, reverberant 3-D audio display. Paper presented at The International Congress on Acoustics, Kyoto, Japan.   
Last edited by: Mark Grimshaw 02 Feb 2006 13:48:52 UTC Pop. 1.25%
Shinn-Cunningham, B. G., Lin, I.-F., & Streeter, T. 2005, July 22—27 Trading directional accuracy for realism in virtual auditory display. Paper presented at 1st. International Conference on Virtual Reality.   
Last edited by: Wikindx Test Drive 28 Nov 2006 19:08:29 UTC Pop. 1.5%
Wenzel, E. M. (1992). Localization in virtual acoustic displays. Presence, 1(1), 80–107.   
Last edited by: Mark Grimshaw 10 Mar 2006 16:26:40 UTC Pop. 1.25%
WIndisch. Wwenn alle winde wehen.   
Added by: Thomas 04 Nov 2009 06:38:43 UTC Pop. 1.25%
wikindx 4.2.1 ©2013 | Total resources: 973 | Database queries: 105 | Script execution: 0.29603 secs | Style: American Psychological Association (APA) | Bibliography: WIKINDX Master Bibliography