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Aarseth, E., Smedstad, S. M., & Sunnanå, L. 2003, November 4—6 A multi-dimensional typology of games. Paper presented at Level Up.   
Last edited by: Wikindx Test Drive 02 Jun 2010 08:55:45 UTC Pop. 1%
Bakker, E. M., & Lewis, M. S. (2002). Semantic video retrieval using audio analysis. Lecture Notes in Computer Science, 2383, 271–277.   
Added by: Mark Grimshaw 20 Apr 2005 16:19:07 UTC Pop. 0.75%
Cano, P., Koppenberger, M., le Groux, S., Ricard, J., Wack, N., & Herrera, P. (2005). Nearest neighbor automatic sound annotation with a WordNet taxonomy. Journal of Intelligent Systems, 24(2/3), 99–111.   
Last edited by: Mark Grimshaw 26 Jan 2006 11:52:40 UTC Pop. 0.75%
Everest, F. A. (1984). Acoustic techniques for home and studio 2nd ed. Blue Ridge Summit, PA: Tab Books.   
Added by: Mark Grimshaw 10 Sep 2004 08:01:08 UTC Pop. 1.25%
Familant, M. E., & Detweiler, M. C. (1993). Iconic reference: Evolving perspectives and an organizing framework. International Journal of Man-Machine Studies, 39(5), 705–728.   
Last edited by: Wikindx Test Drive 28 Apr 2007 22:15:55 UTC Pop. 1%
Folmann, T. B. (n.d.). Dimensions of game audio. November 23, 2004, http://www.itu.dk/peopl ... ions-of-game-audio.html.   
Added by: Mark Grimshaw 28 Mar 2006 16:45:30 UTC Pop. 0.5%
Gaver, W. W. (1986). Auditory icons: Using sound in computer interfaces. Human-computer Interaction, 2, 167–177.   
Last edited by: Mark Grimshaw 22 Feb 2006 14:03:09 UTC Pop. 1%
Gaver, W. W. (1993). How do we hear in the world? Explorations in ecological acoustics. Ecological Psychology, 5(4), 285–313.   
Last edited by: Mark Grimshaw 24 Aug 2005 13:08:50 UTC Pop. 1%
Gaver, W. W. (1993). What in the world do we hear? An ecological approach to auditory perception. Ecological Psychology, 5(1), 1–29.   
Last edited by: Mark Grimshaw 28 Mar 2006 16:14:06 UTC Pop. 1%
Howard, D. M., & Angus, J. (1996). Acoustics and psychoacoustics. Oxford: Focal Press.   
Last edited by: Wikindx Test Drive 30 Sep 2010 04:40:52 UTC Pop. 1%
Järvinen, A. 2003, November 4—6 Making and breaking games: A typology of rules. Paper presented at Level Up.   
Last edited by: Laure Endrizzi 22 Nov 2006 05:36:47 UTC Pop. 0.5%
Järvinen, A. 2005, June 16—20 Theory as game: Designing the gamegame. Paper presented at Changing Views -- Worlds in Play.   
Last edited by: Mark Grimshaw 22 Nov 2006 12:19:46 UTC Pop. 0.75%
Juul, J. 2003, November 4—6 The game, the player, the world: Looking for a heart of gameness. Paper presented at Level Up.   
Last edited by: Wikindx Test Drive 08 May 2007 10:30:30 UTC Pop. 0.75%
Keller, P., & Stevens, C. (2004). Meaning from environmental sounds: Types of signal-referent relations and their effect on recognizing auditory icons. Journal of Experimental Psychology, 10(1), 3–12.   
Last edited by: Wikindx Test Drive 28 Jun 2011 00:32:30 UTC Pop. 0.75%
Klabbers, J. H. G. 2003, November 4—6 The gaming landscape: A taxonomy for classifying games and simulations. Paper presented at Level Up, Utrecht Universiteit.   
Last edited by: Mark Grimshaw 20 Sep 2005 10:13:31 UTC Pop. 0.5%
Lauwaert, M. 2003, November 4—6 In search of a "fifth dimension". Paper presented at Level Up, Utrecht Universiteit.   
Last edited by: Mark Grimshaw 20 Sep 2005 10:12:27 UTC Pop. 0.5%
Maroni, T. (2007). Meine banane: Ein leben. Bournemouth University.   
Last edited by: Wikindx Test Drive 07 Apr 2008 16:24:53 UTC Pop. 1%
me. (2007). My movie: A short bio. [Recorded by me]. [DVD].   
Added by: Wikindx Test Drive 27 Apr 2007 16:26:18 UTC Pop. 1.25%
misma, Y. Prueba, como el de todos para ver algo: Porque en mi servidor tengo problemas con la edición. New York: Addison-Wesley.   
Last edited by: Wikindx Test Drive 16 Jul 2007 04:42:13 UTC Pop. 0.75%
Pressing, J. (1997). Some perspectives on performed sound and music in virtual environments. Presence, 6, 1–22.   
Last edited by: Mark Grimshaw 01 Sep 2005 13:12:54 UTC Pop. 0.75%
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wikindx 4.2.1 ©2013 | Total resources: 973 | Database queries: 128 | Script execution: 0.29614 secs | Style: American Psychological Association (APA) | Bibliography: WIKINDX Master Bibliography